A `union` declaration produced no symbol at all in any of the four
languages that have one. The type never entered the graph, and neither
did anything attached to it — in Rust every `impl Trait for MyUnion`
lost its edge, and the impl's methods were left with a qualifiedName
pointing at a type the graph did not contain.
`union_specifier` / `union_item` were absent from the extraction layer
entirely: no `<x>Types` list on the TS side, no dispatch branch in
either kernel walker.
They join `structTypes` (kind `struct` — NodeKind has no `union`), which
is the extension point the table-driven extractors already provide. The
body guard in extractStruct is untouched, so a bodiless `union U;` stays
a forward declaration and is still skipped, exactly like `struct U;`.
`resolveTypeAliasKind` accepts `union_specifier` too, so
`typedef union { … } N;` takes the typedef's name the way
`typedef struct { … } N;` already did. Without it the anonymous union
body would mint a second `<anonymous>` node beside the alias.
Both walkers change together so kernel<->wasm parity holds.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Census-driven cut of the top-ranked post-R7a lever. All passes TS-side,
C-only (preParseCSource), shared by both arms:
- parameterized-annotation whole-blank (__free/__printf/__counted_by/
__bpf_md_ptr…; extends through a stranded field `;`)
- type-keyword-arg scanner (kzalloc_obj(struct T), list_entry, multi-line
continuations behind nested-paren args; bounded hand scanner, head
exclusions + call-vs-declaration guard; blanks trailing stars)
- static/extern CAPS-macro declaration lines at any scope; the initialized
form is REWRITTEN to its expansion (name/tail keep exact offsets)
- va_arg qualified-type blank; GNU named-variadic #define dots-only blank
(post-restore); sandwiched notrace-family; C23 auto; multi-line
iterator-macro spans (hlist_for_each_entry_rcu + lockdep arg)
- word list += cacheline family (2- and 4-underscore spellings) + 10 more
census-confirmed annotations
Gates: five-repo parity sweeps 0 diffs (git deferral 16.1→12.2%, redis
25.3→24.1%, fmt/protobuf unchanged); linux full-tree both arms
2,049,153 nodes / 6,413,518 edges (+858/+6,585 vs R7a) with byte-identical
dumps (10,446,478 lines, sha256 6dd1185b); kernel-arm parse-loop 356→306s
at 2c; suite 2517 green under CODEGRAPH_KERNEL_EXPECT=1. Honesty note
recorded in the docs: error recovery was already salvaging most SYMBOLS on
deferred files — the graph win is relationships + phantom cleanup, and the
unreleased CHANGELOG entry was rewritten off the sweep-subset framing.
Also records §7a.5: post-R7a 8-core cg1212 re-run 16.4min (was 18.3min);
8c parse sits on the single-writer floor, so the <10min-on-8c gap re-ranks
to the per-ref resolution path.
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
Parity: 0 diffs on redis/git/fmt/protobuf/ALS sweeps; full-init dumps
byte-identical on all five + linux at kernel scale (10.4M dump lines,
same sha256 both arms). Linux 2c/6GB envelope: kernel-arm 19.1min vs
wasm-arm 22.9min (parse 356s vs 435s) on a much richer graph (the new
blanks recover error-swallowed code: git 2x nodes, linux kernel/+mm/ 3x).
Deferral guard corrected by measurement (C/C++ error incidence 9-42%;
--max-deferral flag); defer-reuse memo kills the 3x re-blank/re-parse
cost deferred files paid.
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
SEC_ATTR UINT32 LostName(VOID) — an unknown attribute macro before a
typedef'd return type — misparses in tree-sitter's C grammar: the macro
becomes the type, the return type the declarator, and the PARAMETER
LIST is stored as the function name ("(VOID)"). The C++ grammar
recovers this shape via recoverMangledCppName, but in C the real name
never reaches the mangled string, so only a pre-parse blank can help.
Attribute macros are project-specific, so the blank keys on structure:
line-leading ALL-CAPS token followed by TWO identifiers then `(` — the
`MACRO Ret name(` definition shape. Plain typedef'd returns, ALL-CAPS
calls, #define lines, multi-word builtin returns, and mid-line uses are
all rejected by construction. Offset-preserving like the C++ blanks.
curl re-index: 5,531 C functions before and after, zero name changes;
7 nodes in memdebug.c improve start-line accuracy by 1 (the macro line
no longer counts as part of the definition).
Fixes#1211
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
template<typename T> T Box<T>::get() stored qualified_name Box<T>::get —
the <T> qualifier never matched the class node indexed as Box, so the
method didn't link to its class, while the inline form of the same
method produced Box::get. ICU-shaped multi-line template parameter
lists leaked whole <…> blocks (newlines included) into qualified_name,
exceeding NAME_MAX for downstream consumers.
extractCppReceiverType now applies stripCppTemplateArgs (the #1043
normalization for base-class refs) to the receiver qualifier.
fmt re-index: template-arg-in-qualifier names 25 -> 4 (remaining are a
FMT_BEGIN_EXPORT misparse artifact and gmock conversion-operator names,
both distinct pre-existing shapes), node count byte-stable at 7,536.
Fixes#1286
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
Heavily-reflected UE C++ classes (`UCharacterMovementComponent`, `AActor`, `UWorld`, …) were dropped from the index: in-body no-semicolon reflection macros (`UPROPERTY`/`UFUNCTION`/`GENERATED_BODY`/`UE_DEPRECATED_*`), member-level `*_API` prefixes, and mid-line `UMETA`/`UPARAM`/`UE_DEPRECATED` accumulate tree-sitter parse errors until the enclosing class_specifier collapses into an ERROR node. Three offset-preserving, C++-only pre-parse passes (`blankCppAnnotationMacroCalls`, `blankCppApiPrefixMacros`, `blankCppInlineAnnotationMacros`) blank the markup before parsing so the class survives.
Validated on the real Epic engine headers (CharacterMovementComponent.h / Actor.h / World.h): each main class + its base clause goes from DROPPED on main to recovered with the fix.
Closes#1160.
Thanks @luoyxy for the report and root-cause analysis.
CUDA rides the C++ grammar via the Metal (#1121) dialect pattern:
blankCudaConstructs (offset-preserving) blanks execution-space specifiers
(__global__ family), __launch_bounds__(...), and <<<grid, block>>> launch
configs — which otherwise lex as shift operators and destroy the
host→kernel call edge entirely. Gated by .cu/.cuh extension OR by content
(looksLikeCudaSource), because much real CUDA lives in .h/.hpp headers:
cutlass launches most kernels from headers and flash-attention's launch
templates are .h. Safe by construction — no CUDA marker is valid C++
anywhere, and the launch blank is bounded + brace-balance-checked so a
stray <<< (committed merge-conflict markers) can never blank real code.
All real-world launch styles connect: plain, templated
(k<T, 256><<<...>>>), function-pointer (auto kernel = &fn<...>; with
branch reassignments each linked), dim3{...} brace-init configs, and
kernels defined through name-in-first-argument macros
(DEFINE_FLASH_FORWARD_KERNEL style — gtest TEST_F / PYBIND11_MODULE
shapes deliberately excluded by the two-lone-identifiers rule).
Two general C++ resolution wins the flow validation forced out:
- namespace blocks now prefix contained symbols' qualifiedNames
(prefix-only — no namespace nodes, avoiding #1093-style crowd-out), so
ns::fn(...) calls resolve; previously every namespace-qualified C++
call was a permanently dead edge. cutlass: +30,864 edges (~10%), node
count byte-identical.
- templated callees (fn<T, 256>(args)) strip template args at extraction
(mirroring #1043 for base classes), so they match their definitions.
Validated on llm.c (165 host→kernel launch edges, was 0),
flash-attention (run_flash_fwd → flash_fwd_kernel → compute_attn traces
in one codegraph_explore call), and NVIDIA CUTLASS; fmt as the plain-C++
control (unchanged). A/B n=2/arm: Read/Grep displacement decisive on all
three repos (flash-attention Reads 29,13 → 5,2).
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
.metal was absent from EXTENSION_MAP, so Metal Shading Language files were
silently skipped. MSL ≈ C++14, and the C++ grammar extracts its functions,
structs, type aliases, and call edges at parity with plain C++ — except MSL's
post-declarator [[attribute]] annotations, which misparse struct fields into
spurious extends refs from the struct to the field's own type (a wrong
inheritance edge whenever the repo typedefs float3/float4x4 itself, common in
shared ShaderTypes.h). blankMetalAttributes blanks them pre-parse,
offset-preserving, following the blankCppExportMacros pattern (#1061), gated
to .metal files only — in regular C++ the attribute position is legal syntax
the grammar parses natively. The preParse hook gains an optional filePath
param to support the gate.
Validated on llama.cpp's ggml-metal.metal (10.7k lines: 130 kernels vs 113
`kernel void` ground-truth lines, rope_yarn resolves its 4 kernel callers)
and SDL's shaders (PQtoLinear ← GetOutputColor), 0 bogus extends edges.
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
* fix(extraction): broaden the curated C++ inline-macro library list
Since #1102 the post-parse salvage already recovers the NAME for any macro, so
adding a library now buys full return-type recovery for it. Extend the curated
list across the major C++ ecosystem: Mozilla/SpiderMonkey, Protobuf, {fmt},
Hedley + nlohmann/json, GLM, Bullet (SIMD_FORCE_INLINE), Skia, OpenCV, EASTL,
Cocos2d-x, Chromium/WebKit (NEVER_INLINE), GLib, SQLite, and the unambiguous
Windows calling conventions (WINAPI / APIENTRY / STDMETHODCALLTYPE / WINAPIV —
which sit between the return type and the name, so blanking them recovers the
return type, e.g. `HRESULT WINAPI Foo()` -> Foo : HRESULT).
Every entry is an exact, curated token matched only in specifier position, so a
real all-caps return type is never touched. Anything still missed keeps its name
via the universal salvage. CARLA control unchanged (440->6 mangles, 0
regressions — none of these libs appear there, confirming no collateral). Eleven
representative full-recovery tests added.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* docs(changelog): note broadened C++ inline-macro library coverage (#1103)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(extraction): universal recovery of macro-mangled C/C++ function names
The curated inline-macro blank list (#1100/#1101) can't enumerate every
library's macro. Add a universal post-parse net so a function is findable by
name regardless of which macro decorates it, plus a batch of common libraries
to the curated list for full name+return-type recovery.
- recoverMangledCppName: after extraction, recover the real identifier from a
name still mangled by an un-blanked macro (`MACRO Ret name(…)` misparses to
"Ret name"). It's a new `recoverMangledName` extractor hook wired only onto
C/C++, applied to every name they produce. Safe by construction: it only
touches an already-mangled name (an internal space that isn't a legit
`operator …`/destructor), so a clean name is returned unchanged; guarded
against the `Ret (name)` parenthesized-name idiom and bare primitives. Scoped
to C/C++ so Kotlin/Scala backtick identifiers (which legitimately contain
spaces) are never touched.
- Curated list extended past UE/pugixml/Godot/Boost to Qt (Q_INVOKABLE, …),
Folly, Abseil, LLVM, V8, Eigen, and rapidjson.
Validated on CARLA (large UE project, 1131 C++/h files) vs the pre-fix baseline:
function-name mangles 440 -> 6, 431 fixed, and — critically — 0 regressions
(the salvage also recovers names that the pre-parse's own non-local error-recovery
shifts would otherwise re-mangle, erasing the 7 shifts seen in #1101). The 6
residual are all the moodycamel `Ret (name)` idiom, correctly left alone. On a
made-up macro with no list entry (`WEBKIT_EXPORT WTFString compute()`), the name
`compute` is still recovered. Full suite green; eleven regression/safety tests added.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* docs(changelog): note universal C++ macro-mangled name recovery (#1102)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(extraction): recognize common third-party C++ inline macros, not just UE
Extend blankCppInlineMacros beyond Unreal Engine's FORCEINLINE family to the
inline/linkage macros that vendored third-party libraries define and that
mangle function names the same way:
- pugixml: PUGI__FN / PUGI__FN_NO_INLINE (before the return type) and
PUGIXML_FUNCTION (linkage macro, between return type and name — the blank
mechanism handles both positions).
- Godot: _FORCE_INLINE_ / _ALWAYS_INLINE_.
- Boost: BOOST_FORCEINLINE / BOOST_NOINLINE.
- Generic cross-ecosystem hints: ALWAYS_INLINE / FORCE_INLINE / NOINLINE.
The list now drives a single generated alternation (longest-token-first), so
adding a codebase's macro is a one-line change. Still curated exact tokens in
specifier position only — a real all-caps return type like `HRESULT DoIt()` is
never touched (verified by controls).
Validated on CARLA (large UE project, 1131 C++/h files): function-name mangles
440 -> 16 (428 fixed). The 16 residual and 7 clean->mangled shifts are all in
third-party vendored files — chiefly pugixml.cpp, a 12k-line macro amalgamation
where error recovery is non-local, so blanking one of several *stacked* macros
(PUGI__FN + PUGI__UNSIGNED_OVERFLOW …) shifts an already-imperfect extraction.
Normal C++/UE code (ActionRoguelike, ALS) sees zero regressions — blanking a
macro there only helps. Chasing pugixml's internal attribute macros is left out
of scope. Seven regression tests added.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* docs(changelog): note third-party C++ inline macro recognition (#1101)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(extraction): recover C++ function names prefixed by an inline-specifier macro
An unknown inline-specifier macro before a function's return type
(`FORCEINLINE FString GetName(…)`) threw tree-sitter into error recovery: the
macro was read as the return type and — for a non-primitive return — the return
type was glued onto the name, so the function was indexed as
`"FString GetName"` instead of `GetName`, unfindable by name and with no caller
links. This is pervasive in Unreal Engine, where inline helpers are written
`FORCEINLINE <ret> <name>(…)` (e.g. ALS's `FORCEINLINE FString GetEnumerationToString`).
Add `blankCppInlineMacros`, a preParse that blanks the known UE inline macros
(`FORCEINLINE`, `FORCENOINLINE`, `FORCEINLINE_DEBUGGABLE`) with equal-length
spaces so byte offsets stay exact and the declaration parses as an ordinary
function — recovering both the real name AND the return type. This is the same
recover-don't-drop approach as blankCppExportMacros (#946/#1061), and the two
are composed into the cppExtractor preParse.
Matched tightly (exact known tokens, only in specifier position — followed by
the identifier that starts the return type/name), so ordinary identifiers, real
all-caps return types (`HRESULT DoIt()`), string literals, expression uses, and
longer words (`FORCEINLINE_COUNT`) are untouched — verified by controls. C++-only;
Kotlin/Scala re-index byte-for-byte identical. Five regression tests added.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* docs(changelog): note C++ inline-specifier-macro function name fix (#1100)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
A `class Foo;` forward declaration parses as a bodiless class_specifier.
extractStruct (#831) and extractEnum already skip their bodiless forms,
but extractClass did not — so every forward decl across dozens of headers
minted a phantom bodiless `class` node that competed with, and could be
picked as the blast-radius representative over, the single real definition.
Add an opt-in `skipBodilessClass` extractor flag (set only on cppExtractor)
and skip a bodiless class node when it's set, mirroring the struct/enum
skip. The flag keeps this C/C++-scoped: languages where a bodiless class is
a complete definition (Kotlin `class Empty`, Scala `case object`/`trait`)
leave it unset and are unaffected. The body is now resolved once at the top
of extractClass and reused for the member walk.
Regression tests cover the collapse to a single definition, elaborated-type
references creating no phantom, and Kotlin/Scala staying indexed.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
A C++ class annotated with an export/visibility macro between `class`/`struct`
and the type name — `class MYMODULE_API UMyComponent : public UActorComponent`
(the standard Unreal-Engine `*_API` pattern), or the equivalent `*_EXPORT`/
`*_ABI` macros in Qt, Boost, LLVM, etc. — makes tree-sitter read `class MACRO`
as an elaborated type and the whole declaration as a function. #946 dropped the
resulting phantom function, but that also discarded the recoverable class name,
members, and base-class edge, so the class never entered the graph and
"find subclasses" / type-hierarchy / impact-through-inheritance returned
nothing for effectively every gameplay class in a UE project.
Add `blankCppExportMacros` as `cppExtractor.preParse`: it blanks the macro with
equal-length spaces before parsing (offset-preserving, like C#'s
`blankCsharpPreprocessorDirectives`/#237), so the declaration parses as a normal
class_specifier and existing extraction emits the node, members, and `extends`
edge. Generalized past UE `*_API` to any all-caps export macro, with two
false-positive guards: the trailing `[:{]` definition-guard (leaves elaborated
var decls like `struct FOO var;` alone) and requiring the macro to be followed
by the real name (leaves an all-caps class NAME such as `class FOO : public Base`
alone). C++-only, so C's heavier `struct TAG var;` never reaches it. The #946
drop stays as the fallback for any residual misparse the blanking doesn't catch.
Validated on google/leveldb (LEVELDB_EXPORT, 134 files): class/struct nodes
266→293, extends edges 292→359, phantom functions 588→513; every export-macro
real definition flips function→class and `EnvWrapper extends Env` goes
absent→present.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
A C++ class deriving from a template — `class Derived : public Base<int>`,
a CRTP base `class App : public CRTPBase<App>`, a struct inheriting a
template, or a templated base mixed into a multi-base clause — recorded its
base as the full instantiation text (`Base<int>`). That never name-matched
the template, which is indexed as the bare node `Base`, so the `extends`
edge never resolved and the derived class looked like it inherited from
nothing — callers/impact analysis stopped at the boundary.
Strip the template arguments from the base-type reference name in the
`base_class_clause` handler via a new `stripCppTemplateArgs` helper: it
removes every balanced `<…>` group (any nesting/position), so `Base<int>`
→ `Base` and `ns::Tpl<int>` → `ns::Tpl`. The remaining qualified head is
exactly what the non-templated base case already produces, so resolution
treats templated and non-templated bases identically; a name with no
template args passes through unchanged.
Covers same-file and same-namespace bases (the dominant real-world
patterns). A base in a different namespace referenced with its qualifier
(`other_ns::Tpl<int>`) still doesn't resolve, but that's a pre-existing,
orthogonal namespace-resolution gap — the non-templated `other_ns::Plain`
fails identically — not a template issue.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
A C++ class/struct annotated with an export/visibility macro —
`class MYLIB_EXPORT Foo : public Bar { … }` — makes tree-sitter read
`class MYLIB_EXPORT` as an elaborated type specifier and the whole declaration
as a `function_definition` named after the class, spanning the entire body. That
phantom `function` polluted callers/impact/blast-radius and skewed kind stats.
Detect the misparse structurally in cppExtractor.isMisparsedFunction — a
function_definition whose `type` field is a *bodyless* class/struct specifier
(the elaborated-type macro) and whose declarator is not a function_declarator —
and drop the bogus node, matching how macro-prefixed C prototypes are already
handled. The body is mangled by the same misparse and is unrecoverable. Precise
enough to leave genuine code alone: `struct P { int x; } makeP() {}` (real
inline-defined return type, has a field list) and `class Foo f() {}` (elaborated
return type on a real function, has a function_declarator) are untouched. The
leading macro alone triggers the misparse; a base clause is not required.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
A C++ method call whose receiver is another call's result — `Foo::instance().bar()`,
`WidgetFactory::create().draw()`, `openSession()->run()`, or the same stored in an
`auto` local first — lost the receiver's type during extraction. The callee degraded
to a bare method name, so when two classes shared a method name the call silently
resolved to whichever was indexed first (or not at all), corrupting callers / impact /
trace with a plausible-but-wrong edge.
Three parts:
- Capture C++ return types (new nodes.return_type column, schema v5): the
function_definition's `type` field, normalized — smart-pointer pointee unwrapped,
void/primitives dropped.
- Preserve the inner-call receiver in extraction: a C/C++ field_expression whose
receiver is itself a call is encoded `inner().method` instead of dropping to the
bare name. Other languages keep the existing behavior.
- New resolution strategy (matchCppCallChain): infer the receiver's class from the
inner call's return type, then resolve AND validate the method on it. Handles
singletons/accessors, factories returning a different type, free-function
factories, make_unique/make_shared/new/direct construction, single-level member
chains, and namespace-qualified inner calls. A wrong inference yields no edge,
never a wrong one.
EXTRACTION_VERSION 2->3 (re-index to populate return types).
Validated on the issue repro + spdlog: node count stable (no explosion),
deterministic, and ~100 pre-existing wrong `.size()`-style edges removed.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Completes the cross-file dependency graph behind impact / affected / explore across all 22 supported languages and 14 web frameworks, validated on real-world repos (measured fair-coverage table added to the README). Per-language resolution + framework resolvers/synthesizers (Lua/Luau require, Shopify OS 2.0 Liquid sections, Delphi forms, Rust cross-module + Rocket macros, Swift Fluent, SvelteKit/Nuxt loader/component conventions, RN/Expo bridges). 0 cross-family false edges, full suite green (1187 passed). See #708.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Resolves typed member-pointer method calls like `m_cpAlg->Processing()` so `codegraph callers CDetect::Processing` returns the expected callers.
- Extract C/C++ `field_expression` member calls as receiver-qualified references, so `ptr->method()` is preserved as a receiver-aware reference.
- Surface out-of-line C++ method definitions (`int CDetect::Processing() {...}` in `.cpp` with class in `.hpp`) as proper method nodes with the correct qualified identity.
- C++ receiver-type inference: declarator regex requires a terminator after the receiver (rules out matching `return m_cpAlg->...`), handles `Type*x`/`Type *x`/`Type* x` uniformly, and rejects C++ keywords as a final guard.
- `resolveMethodOnType` matches by `Class::method` qualified-name suffix, so out-of-line definitions across files resolve (typical `.hpp`/`.cpp` split).
Validated on bitcoin-core (1306 .cpp files): 38,180 → 40,503 cpp method incoming-call edges (+6.1%), deterministic across re-indexes. Regression test added for the ambiguous-name + `return ptr->m()` / `Type x = ptr->m()` patterns.
Closes#445
Co-authored-by: chenyuxuan <458254969@qq.com>
Co-authored-by: Colby McHenry <me@colbymchenry.com>
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Addresses C++ macros like NLOHMANN_JSON_NAMESPACE_BEGIN that cause tree-sitter to misparse namespace blocks as function_definitions. Adds isMisparsedFunction hook to filter macro artifacts while still visiting their bodies to extract legitimate class/struct/enum definitions hidden inside the misparsed "function" scope.
Addresses C/C++ typedef syntax where anonymous enum/struct definitions are wrapped in typedef declarations (e.g. `typedef enum { A, B } MyEnum;`). Adds resolveTypeAliasKind to identify inner enum_specifier and struct_specifier nodes within typedefs, enabling proper extraction of enum members and struct fields from the inner anonymous definitions rather than treating them as simple type aliases.
Extends AST parsing to identify and extract individual enum members/cases for better code analysis. Adds enumMemberTypes configuration to each language extractor with language-specific node types (e.g., 'enum_variant' for Rust, 'enum_case' for PHP, 'enum_entry' for Swift/Kotlin). Implements flexible member name resolution supporting both field-based and identifier-based extraction patterns.
Splits the monolithic tree-sitter.ts (3,358 lines) into modular files:
- 14 language config files under src/extraction/languages/
- 3 standalone extractors (Liquid, Svelte, DFM)
- Shared helpers and types modules to avoid circular imports
Also fixes a bug where Java's extractImport hook incorrectly set
handledRefs: true, preventing unresolved reference creation and
degrading codegraph_explore results for Java codebases.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>